RESPONSIVE ENVIRONMENTS, INTERACTIVE ARCHITECTURE, INTERACTIVE SYSTEMS
Today’s architecture needs to express this ambivalence – if not reversal – of the virtual and the real. How can we give the virtual a material form and express the space of flows in our physical environments? What forms can we find for a material world that seems less substantial? How can we build spaces that seem lighter, more pliable, and ephemeral; an environment that appears less like matter and more like an extension of the virtual?