BASHIBA > RESPONSIVE ENVIRONMENTS
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INTERMEDIAL SPACES
Artists no longer confine themselves to planning contents, but propose complex environments where audiences are free to interact, often managing the transitions from one medial domain to another, full integration of real and virtual spaces. In these cases the term intermedia is sometimes used. According to Randall Packer, "the intermedial is the medium that lies between pure media, that connects the media, that reveals relationships between media and the way in which media interact with one another". According to Ian Blom, "it indicates a third, new form of media characterized by transformative qualities".
TIO interview   10 September 2008 .:. Informatica è Arte .:. TIO.ch interview  .:.  Pictures
 
RESPONSIVE ENVIRONMENTS
BASHIBA Expander   October 2008: BASHIBA Expander + MartinLogan CLX + Burmester Power Amp 909 (YouTube stream)
BASHIBA Responsive Environment   September 2008: BASHIBA Responsive Environment with 3 interactive installations (YouTube stream)
Lateral Projections EIKI LC-XT5 beamers, central projection EIKI LC-X80.
BASHIBA Vitality   September 2008: BASHIBA Vitality (YouTube stream)   BASHIBA Vitality Explained (YouTube stream)
BASHIBA Vortex   September 2008: BASHIBA Vortex (YouTube stream)
BASHIBA vvvv Reality   February 2008: Milano, a vvvv patch for distorting reality!
In this case, the video imagery is digitally processed and "augmented" by the addition of
computer-generated graphics and real-time video effects (YouTube stream)

 
SPIRITUAL DE-KRYPT
May 2007: Immersive Environment at the Museum of Contemporary Art in Lugano, Switzerland.
SPIRITUAL DE-KRYPT stages a metaphor of the opposites, absence and presence, contemplation and participation, linking the first to an environmental frame and the second to the visitor's movements.
SPIRITUAL DE-KRYPT Philosophy   SPIRITUAL DE-KRYPT Philosophy (pdf format :: 0.3 MB)
SPIRITUAL DE-KRYPT Video   SPIRITUAL DE-KRYPT Video (QuickTime format :: 13 MB)
 
 
PRODUCT CONCEPTS
BASHIBA develops ideas into concepts. Some of those concepts survive to become products. The transition from Cool Idea to Powerful Concept to Must Have Product requires constant nurturing and constant exposure to constructive feedback.
 
SELF-GENERATIVE FINANCIAL TV CHANNEL
July 2007: A live, self-generative financial TV channel that is inspiring, beautiful, informative, relaxing and permanently changing. Once the stock market opens, our 3D simulation comes to life, and TV viewers can "breathe" financial information 24 hours a day. In September 2008, we had the pleasure to show BASHIBA TV to the members of the Swiss Futures and Options Association.

 
FEEL THE NETWORK WATCH
August 2005: There are currently 100 million Wi-Fi users worldwide and 95 percent of laptops sold today have built-in Wi-Fi capability. Handhelds like the Palm, the Pocket PC and last generation smartphones come with Wi-Fi connectivity. To find public wireless LAN areas is not always easy. It would be very useful to have a watch that would vibrate when walking through a public hotspot.

 
BASHIBA CROSSPlay
July 2004: The natural evolution of network gaming: Meta-gaming and Meta-competition. What about making it possible for people to compete across different games? CrossPlay is a novel machine-like software system that allows players to compete across different games.

 
BASHIBA EMOtuner
Emotuner is a system that allows information regarding a user's emotional state and emotional profile to influence his or her interaction with electronic systems.

 
 
SCREENPLAY CONCEPTS
BASHIBA recognizes that some of the best ideas of the future come when we are not limited by the present.
 
BASHIBA UOS
November 2004: After a difficult start, the new millennium gets under way when a program to identify and inoculate the entire world population is undertaken by the United Nations with the surprising support of the US.

 
BASHIBA KINBAXE
October 2004: Genetically-modified food, the much-touted solution to the hunger pangs of third-world nations, has been noted for a side effect that white-coated scientists were not expecting themselves to have to fend against. There is increasing data that suggest GM food is helping to yield crop of a different kind ... the modified human.

 
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